Thu, 22 December 2011
Allan returns to Cleveland after a length absence as the acting Warden, filling in for his missing mentor and friend William Donovan. It’s been more than a few years, but it looks like it’s time to get the gang back together and start poking around.. Feedback/Holiday Wishes: 1:17 Actual Play begins at 1:36 |
Sun, 18 December 2011
The group creates their character and run through the aspect creation process. Feedback: 0:00 Actual Play begins at 4:29
Direct download: KOTN_64_DFRPG_2_3_Delivery_Character_Build.mp3
Category:RPG -- posted at: 11:08am EDT |
Tue, 6 December 2011
The crew continues the design and creation of the city of Cleveland in the Dresden Files RPG. |
Sun, 27 November 2011
The crew designs and creates the city of Cleveland in the Dresden Files RPG. |
Mon, 14 November 2011
This week I have a discussion with Mark (age 10) and Megan (age 16) about their RPG gaming history. Which games they like best and why. |
Tue, 8 November 2011
The crew discusses their first impression of Dresden Files RPG and RPGs in general. We also share a few bits of listener feedback. |
Wed, 2 November 2011
The final episode of the Neutral Grounds series. The group deals with the Ghouls but did they get there in time to save Diane? |
Tue, 25 October 2011
After taking care of Park Ranger Walker, the group moves into the fort and down into the tunnels.. |
Thu, 13 October 2011
The team heads towards a final confrontation with the enemy. But their alliance is starting to fray a bit around the edges. |
Thu, 6 October 2011
The group believes they’ve located the home of the man pulling the strings on the murders at the neutral grounds - but is he in trouble, or are they? And where is Diane? |
Wed, 28 September 2011
The group confronts Lizard about a growing danger in his territory. Is this group up to facing the most dangerous man in East Green? |
Wed, 21 September 2011
Shawn Grabs control fo the group and a few NPC's as he snarls his way to a few answers. Is the group getting closer to finding their missing friend? or just getting themselves deeper into trouble? |
Fri, 16 September 2011
The Knights finally get back together after nearly a two month long break. |
Tue, 9 August 2011
The crew drops into their friendly neighborhood coffee shop only to find something very, very wrong.. |
Tue, 26 July 2011
We start by dipping our toes into the Dresden Files RPG. This episode is a quick rules discusion and a mock combat to test them out.. |
Tue, 12 July 2011
Players comment, review and critique of the Shit Luck story line. A few secrets are spilled, sotry points explained and a few comments are made on the White Wolf Storytelling system in general. Enjoy! |
Tue, 5 July 2011
The end of our first Actual Play storyline and also the announcement of our Gen Con 2011 Giveaway! |
Wed, 29 June 2011
The Team is in the Vitamin Bee compound and trying to strike at the heart of the enemy – the Queen! This is the penultimate episode of the Shit Luck Storyline. Will it end in victory or death? |
Tue, 21 June 2011
Emotions run high and nerves are stretched thin as the Task Force's S.I.R.E.N.'s final preparations are finished. Gear is equipped, weapons are locked and loaded, magic talismans are in hand. It's "go time." |
Fri, 17 June 2011
Task Force S.I.R.E.N execute their opening moves to their battle plan.. but as usual, not everyone is in agreement to what should be done. Will Special Agent Chu Park have the final laugh, or will Tammy Soong smooth talk Chu into a fatal mistake? The pieces are on the board, the open move has been made, the game promises to be quick and brutal. |
Tue, 14 June 2011
Even the best plans have their flaws. With their lives and the lives of countless innocents on line, the Task Force goes over it's battle plan one final time to make sure its as foolproof as possible. They use every power in their arsenal to clarify the weaknesses of their enemy. The final conflict is at hand. |
Tue, 7 June 2011
The Task Force is on the verge of their final assault against the enemy that has plagued them ever since coming to Cleveland. Questions are asked and debated as the Task Force calls upon hard-knock experience, the occult, the Church, a possibly magical knife, and even Winston Tate himself to get answers. |
Thu, 2 June 2011
Task Force S.I.R.E.N. executes the raid on Benjamin's home in search of the ritual components they need to confront an even greater enemy. The Task Force must deal with magic, swarms of bees, gunplay, car chases, an accounting of their own morality, and a long night of surveillance.. |
Tue, 24 May 2011
The Houselights are on and the back door is slammed open as Task Force S.I.R.E.N.'s plan collapses into chaos. The bees are swarming and their master is very, very angry. The Task Force learns an ancient lesson of war the hard way: "No battle plan survives first contact with the enemy" |
Tue, 24 May 2011
Gen Con Indy 2011 ticket Giveaway! |
Tue, 17 May 2011
Task Force S.I.R.E.N. has never been more prepared to face their shifting, unseen enemy. They just need one final piece of the puzzle: the pinion wings. But that will require a trip back into the nightmare realm of Benjamin's apiary. And it will prove to be an ultimate test to Jay's barely suppressed fears. |
Tue, 10 May 2011
Before Vespers and the return to Benjamin's apiary from hell, team S.I.R.E.N starts to roll into action. Supplies are delivered, locations cased and a digital assault has begun on the Vitamin Bee Corp. |
Tue, 3 May 2011
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Tue, 26 April 2011
Its been a long night after a busy day and it's still not time to sleep. The Task Force reviews their plans for the next day: But before they can finalize anything, they need to understand what's happened to one of their own. |
Mon, 18 April 2011
Taks Force S.I.R.E.N. gathers together before the final assault, but can they still trust each other? One welcomed in an outside spirit, others have tried to juggle their loyalties to their cospiracy or teammates. Will the final assault begin before the team unravels? |
Tue, 12 April 2011
In the bowels of the Cleveland Public Library.. |
Tue, 5 April 2011
Amid the fear, uncertainty and outright horror, Task Force S.I.R.E.N. plot their stakeout of Vitamin Bee in the "safety" of St. Patrick's.
Meanwhile Dr Lucius continues to feel the consequences of his betrayal of the Cheiron Group..
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Tue, 29 March 2011
Another night, another safehouse. The Task Force decides to contact Michael Clay's mentor Nico in the hope he can offer insight into the mysterious bee relic and to draw up a plan to take the fight to the enemy... |
Tue, 22 March 2011
They are called Conspiracies and secret societies for a reason. Dr. Lucius disobeyed his handlers at the Cheiron Group. He placed Tony's life above the greater good of the Conspiracy and the powers-that-be are not pleased.
Dr. Lucius has been playing both sides of the fence and now a payment has come due...
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Tue, 15 March 2011
Tired and exhausted from endless danger, the hunters are beginning to fracture as too many plots, plans and schemes collide. One of them may have brought a plague upon the latest safehouse, but is the infection real or something more insidious? |
Tue, 15 March 2011
One Minute Promo for Knights of the Night Actual Play Podcast. |
Tue, 8 March 2011
It's always darkest before the dawn, right? One task force member is lost and another is flatlining in the ICU. What would one doctor do to save a team member? A friend? Would he betray his own conspiracy to bring Tony back from the dead yet again? A dark tale becomes darker as the task force is pushed to the breaking point... |
Thu, 3 March 2011
Task Force S.I.R.E.N wraps up the interview or interrogation of their unexpected house guest. They begin to piece together the mystery and gather the weapons (er, tools) they'll need to strike back at their enemies. Now, if they could only find a safe souse that is safe enough to allow them to catch their breath |
Sat, 26 February 2011
The Task Force are able to unveil a bevy of secrets... but at what cost? |
Tue, 22 February 2011
As the storm intensifies the Task Force retreat into their second safehouse to investigate the apparent murder of their colleague, John Beamer. As they bind the likely murderer for questioning and perhaps worse, they realize that the path forward is not as clear as it seemed moments earlier... |
Sat, 19 February 2011
Task Force Siren finds themselves back at their second safe house. But can you really call a house filled with blood and gore safe? Will they be able to find clues to help explain what happened? Listen in as they try to put the pieces together and analyze what really happened to John Beamer... |
Mon, 14 February 2011
The Task Force returns to their "safehouse" to find a familiar vagrant who collapses before them. The Task Force takes him into custody and brings him inside the safehouse, only to discover a grisly aftermath inside. Powers are invoked, secrets are revealed, and the Task Force comes face to snout with a deadly foe. |
Tue, 8 February 2011
Chu Park, on the run after escaping a deadly ambush, finally returns to the Task Force. He's much the worse for wear and brings dire warnings. Meanwhile, back at the hospital, Dr. Lucius is alerted to the situation and quickly steps in to manage the damage. Dangerously exposed and compromised the Task Force retreats to their safehouse hoping to sort out the recent turn of events. |
Fri, 4 February 2011
Jade finally delivers on the Task Force's request for data on the headquarters of Vitamin Bee. A horrible history of blood, sacrifice, and murder unfolds... |
Wed, 26 January 2011
The Task Force members separate to run down leads on the Vitamin Bee company. Two hunters, off on their own, suddenly find themselves in a struggle of survival: One fights for his own life, while the other fights to save a friend’s life, again. |
Mon, 24 January 2011
In the safety of the library’s special collection, the Task Force researches an ancient relic and realizes that even the library can hold unexpected dangers... |
Mon, 17 January 2011
Exhausted and harried by Vitamin Bee (we think), the new day brings two rays of hope. First, Ethan has emerged from his coma. Perhaps he can explain why he drove his car into the restaurant. Second, an old friend leads the Task Force to a special archive that might reveal clues to the purpose of the mysterious bee idol. |
Mon, 10 January 2011
Safehouse two leaves a bit to be desired. Ok, it's a dump. But its a major improvement over the smoking pile of rubble they just left behind. The Task Force start planning their next move and are interuppted by a mysterious phone call. Listen in as the hunters become the hunted... |
Mon, 3 January 2011
Bloody and beaten, Task Force S.I.R.E.N. broods over last night's engagement. One of their own barely clings to life the Lutheran Hospital's burn ward. Now that they are down a member, the boss, Winston Tate, has called up a "specialist" to fill in. Listen as Task Force S.I.R.E.N. welcomes Sister Katie O'Connor, the pistol-packing, hot rod driving, dog-loving nun to the team.
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Mon, 3 January 2011
One Min Promo for Knights of the Night Actual Play |